Selected Publications

Abrahao, S., Juristo, N., Law, E.L-C., & Stage, J. (2011). Interplay between usability and software development (Editorial to Special Issue). Journal of Systems and Software, 83 (11), 2015-2018.

Conlan, O., Hampson, C., Peirce, N., & Kickmeier-Rust, M. D. (2008). Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games. In Proceedings of the Ninth IEEE International Conference on Advanced Learning Technologies (ICALT'09), July 14-18, 2009, Riga, Latvia.

Gamble, T. (2009). 80Days: around an inspiring virtual learning world in eighty days. Inspiring Computer Science (iCS), Department of Computer Science, University of Leicester.

Göbel, S., de Carvalho Rodrigues, A., Mehm, F.,& Steinmetz, R. (2009). Narrative Game-based Learning Objects for Story-based Digital Educational Games. Proceedings of the 1st International Open Workshop on Intelligent Personalization and Adaptation in Digital Educational Games, 113-124. October 14, 2009, Graz, Austria.

Göbel, S., Mehm, F., Radke, S.,& Steinmetz, R. (2009). 80Days: Adaptive Digital Storytelling for Digital Educational Games. Proceedings of the 2nd International Workshop on Story-Telling and Educational Games (STEG'09) .

Koidl, K., Mehm, F., Hampson, C., Conlan, O., & Göbel, S. (2010)- Dynamically adjusting Digital Educational Games towards Learning Objectives. In Proceedings of the 3rd European Conference on Games Based Learning (ECGBL), October 2010.

Kickmeier-Rust, M. D. (2009). Around an Inspiring Virtual Learning World in Eighty Days. IEEE Learning Technology Newsletter, 11(1+2), 10-12.

Kickmeier-Rust, M. D. (2009). Interactive instruction. Public Service Review: Science & Technology, 4, 97.

Kickmeier-Rust, M. D. (2009). Talking digital educational games. In M. D. Kickmeier-Rust (Ed.), Proceedings of the 1st international open workshop on intelligent personalization and adaptation in digital educational games (pp. 55-66). October 14, 2009, Graz, Austria.

Kickmeier-Rust, M. D., & Albert, D. (2009). Emergence in digital educational games: A world of incidents in a universe of rules. In M. Pivec (Ed.), Proceedings of the 3rd European Conference on Games-based Learning (ECGBL), October 12-13, 2009, Graz, Austria.

Kickmeier-Rust, M. D., & Albert, D. (2009). Emergent design: Serendipity in digital educational games. In R. Shumaker (Ed.), Virtual and Mixed Reality, Lecture Notes in Computer Science (pp 206-215). Berlin: Springer.

Kickmeier-Rust, M. D., & Albert, D. (2010). Micro Adaptivity: Protecting Immersion in Didactically Adaptive Digital Educational Games. Journal of Computer Assisted Learning, 26, 95-105.

Kickmeier-Rust, M. D., & Albert, D. (2011). A psycho-pedagogical framework for multi-adaptive educational games. International Journal on Game-based Learning, 1, 45-58.

Kickmeier-Rust, M. D., Göbel, S., & Albert, D. (2008). 80Days: Melding adaptive educational technology and adaptive and interactive storytelling in digital educational games. In R. Klamma, N. Sharda, B. Fernández-Manjòn, H. Kosch, & M. Spaniol (Eds.), Proceedings of the First International Workshop on Story-Telling and Educational Games (STEG'08) - The power of narration and imagination in technology enhanced learning, September 18-19, 2008, Maastricht, The Netherlands.

Kickmeier-Rust, M. D., Hockemeyer, C., Albert, D., & Augustin, T. (2008). Micro adaptive, non-invassive assessment in educational games. In M. Eisenberg, Kinshuk, M. Chang, & R. McGreal (Eds.), Proceedings of the second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 135-138), November 17-19, 2008, Banff, Canada.

Kickmeier-Rust, M. D., Marte, B., Linek, S. B., Lalonde, T., & Albert, D. (2008). Learning with computer games: Micro level feedback and interventions. In M. E. Auer (Ed.), Proceedings of the International Conference on Interactive Computer Aided Learning (ICL), September 24-27, 2008, Villach, Austria. Kassel: Kassel University Press.

Kickmeier-Rust, M. D., Steiner, C. M., & Albert, D. (2009). Non-invasive assessment and adaptive interventions in learning games. In Proceedings of the International Conference on Intelligent Networking and Collaborative Systems (INCoS), November 4-6, 2009, Barcelona, Spain.

Kickmeier-Rust, M. D., Mattheiss, E., Steiner, C. M., & Albert, D. (2010). Digital game-based learning: New horizons of educational technology. In M. Schiefner & M. Ebner (Eds.), Looking Toward the Future of Technology Enhanced Education: Ubiquitous Learning and the Digital Native. Hershey, PA: IGI Global.

Kickmeier-Rust, M. D., Mattheiss, E., & Albert, D. (2009). An Educational guide to planet earth: Adaptation and personalization in immersive educational games. In Proceedings of the 2nd Workshop on Story-Telling and Educational Games (STEG09).

Law, E. L.-C., & Kickmeier-Rust, M. D. (2008). 80Days: Immersive digital educational games with adaptive storytelling. In R. Klamma, N. Sharda, B. Fernández-Manjòn, H. Kosch, & M. Spaniol (Eds.), Proceedings of the First International Workshop on Story-Telling and Educational Games (STEG'08) - The power of narration and imagination in technology enhanced learning, September 18-19, 2008, Maastricht, The Netherlands.

Law, E. L.-C., Gamble, T., & Schwarz, D. (2009). Gender and cultural differences in perceiving game characters of digital educational games. In Proceedings of INTERACT 2009 (pp. 24-29), August 24-28, 2009, Uppsala, Sweden.

Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D., & Holzinger, A. (2009). A mixed-method approach on digital educational games for K12: Gender, attitudes and performance. In A. Holzinger (Ed.), HCI and Usability for Education and Work. Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2008. Lecture Notes in Computer Science, LNCS 5298 (pp. 19–30). Berlin: Springer.

Law, E. L.-C., Kickmeier-Rust, M., Albert, D., & Holzinger, A. (2008). Challenges in the development and evaluation of immersive digital educational games. In A. Holzinger (Ed.), HCI and Usability for Education and Work. Lecture Notes in Computer Science, LNCS 5289. Berlin: Springer.

Law, E. L-C., Mattheiss, E., Kickmeier-Rust, M., & Albert, D. (2010). Vicarious learning with a digital educational game: Eye-tracking and survey-based evaluation. In G. Leitner, M. Hitz & A. Holzinger (Eds.), Lecture Notes in Computer Science - HCI in Work and Learning, Life and Leisure (Vol. 6389, pp. 471-488). Berlin: Springer.

Law, E. L-C., Roto, V., Hassenzahl, M., Vermeeren, A., & Kort, J. (2009). Understanding, scoping and defining user experience: A survey approach. In Proceedings of the SIGCHI conference on Human factors in computing systems (CHI 2009), Boston, USA.

Law, E., & van Schaik, P. (2010). Modelling user experience – An agenda for research and practice. Interacting with Computers, 22(5), 313-322.

Oleggini, L., Nova, S., Hurni, L. (2009). 3D Gaming and Cartography - Design Considerations for game-based generation of Virtual Terrain Environments. Proceedings of the 24th International Cartography Conference, Santiago, Chile, 15.-21.11.2009.

Oleggini, L., Nova, S., Orvieto, I. Hurni, L. (2010). Smooth Transition Between 2D and 3D Visualization Using Computer Game Technology. In proceedings of the AutoCarto 2010 conference CaGIS, November 15-19, 2010 Orlando, Florida.

Orvieto, I., Kickmeier-Rust, M. D. (2010). Hey Mom, I'm playing geography. Paper presented at the Focus K3D conference on semantic 3D media and content. February 11-12, 2010, Sofia Antipolis, France.

Peirce N., Conlan O., Wade V. (2008). Adaptive Educational Games: Providing Non-invasive Personalised Learning Experiences. In proceedings of the second IEEE International Conference on Digital Games and Intelligent Toys Based Education, 2008, pp. 28-35.

Göbel, S., Wendel, V., Ritter, C., & Steinmetz, R. (2010). Personalized, Adaptive Digital Educational Games using Narrative, Game-based Learning Objects. In Entertainment for Education. Digital Techniques and Systems 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010, Lecture Notes in Computer Science, 6249, p. 438-445. Berlin: Springer.

Steiner, C. M., Kickmeier-Rust, M. D., & Albert, D. (2009). Little big difference: Gender aspects and gender-based adaptation in educational games. Proceedings of the the 4th International Conference on E-Learning and Games (EDUTAINMENT 2009), August 9-11, Banff, Canada.

Steiner, C. M., Kickmeier-Rust, M. D., Mattheiss, E., & Albert, D. (2009). Undercover: Non-invasive, adaptive interventions in educational games. In M. D. Kickmeier-Rust (Ed.), Proceedings of the 1st international open workshop on intelligent personalization and adaptation in digital educational games (pp. 55-66). October 14, 2009, Graz, Austria.

Sun, X. & Law, E. L-C. (2010). Towards a Structural Model for Intention to Play a Digital Educational Game. ACM Transactions on Edutainment IV, 44-55.