The demonstrator game was subject of in-depth evaluation
activities. The evaluation work has been geared towards
its objectives of defining an evaluation framework
and of implementing an array of evaluative activities.
In close collaboration of different disciplines, the
game design concepts were validated in schools in
England and Austria. Multi-method approaches have
been applied to analyse the empirical data thus collected.
Empirical findings yielded beneficial effect of playing
the game, as evident and an overall satisfying usability
and user experience. Implications for the future development
of the game prototypes and the design of evaluative
activities have been drawn. In particular, the theoretical
knowledge and practical experience thus gained will
contribute to advancing the research area of evaluating
usability and user experience in digital educational
games.
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